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 DIRECTORY/Computers/Programming/Games/Libraries (42)
i03Impact - http://www.3impact.com/ - Impact, modelling and car library for games. Includes screenshots and downloads of demos. [Commercial]
 
i0Betatron - http://www.geocities.com/SiliconValley/Horizon/8630/ - For the creation of 2D-platform and action-arcade games in C++ for the DJGPP v2.0 compiler. [Open Source]
 
i0ClanLib - http://www.clanlib.org/ - A multi-platform game development library. Currently is works on Linux and Win32. [Open source, LGPL]
 
i0Clean Game Library - http://cleangl.sourceforge.net/ - Full development system for 2D games (arcade, side scrollers, platform games), using the functional language Clean.
 
i0DimensioneX Multiplayer Adventure Development Kit - http://www.dimensionex.net/en/ - Offers a freeware Java software capable of building and running multiplayer adventure games, playable with any browser. Several multiplayer games are available for free as a demo.
 
i0GapiDraw - http://www.gapidraw.com/ - A complete toolkit to create games for handheld devices. [Free for non-commercial use]
 
i0Golden T Game Engine - http://www.goldenstudios.or.id/products/GTGE/ - A Java library for creating 2D games. [Freeware]
 
i0HGE: Haaf's Game Engine - http://hge.relishgames.com/ - A C/C++ library for creating hardware accelerated 2D games for Microsoft Windows. It provides minimal yet fully functional and flexible set of routines for handling graphics, sound and input. [Shareware]
 
i0IsoEngine - http://soft.firstproductions.com/isoengine/ - A Visual Basic/C++/.NET isometric/2d game engine. [Commercial]
 
i0Jet3D - http://jetpp.sourceforge.net/ - A (commercial) free and open source realtime 3D graphics engine and SDK.
 
i0MIDAS Digital Audio System - http://www.s2.org/midas/ - MIDAS is a multichannel digital sound system. It supports DOS, Win32, and Linux platforms and plays Protracker (.mod), Scream Tracker 3 (.s3m), FastTracker 2 (.xm) and Impulse Tracker (.it) modules, as well as samples and audio streams in raw or WAVE . MIDAS is free for non-commercial usage.
 
i0Object oriented Simple Directmedia Layer - http://osdl.sourceforge.net - OSDL, a free portable high-level open-source library for multimedia and game programming.
 
i0PathLib - http://pathlib.hildebrand.cz/pathlib.html - Pathfinding library for games, optimal paths through maps, timing objects and their movements through maps. Sample application available.
 
i0RAD Gametools - http://www.smacker.com/ - Develops game software technologies which are licensed by primarily by video game companies.
 
i0RakNet - http://www.rakkarsoft.com/ - A game orientated networking API that is a wrapper for Berkely Sockets on Windows, Linux, and Unix. [Commercial]
 
i0Regimental Command - http://regcom.sourceforge.net/ - A generic armored combat system.
 
i0The Grand Unified Toolkit (GUT) - http://gut.berlios.de/ - A cross-platform C++ API for the development of games and other forms of interactive media. It is available for the BeOS, Linux/X, and Win32 platforms.
 
i0The Yake Engine - http://www.yake.org/ - A small, flexible, cross-platform game engine / application framework multi licensed under the LGPL and custom licenses.
 
i0Titan - http://titan.sourceforge.net/ - A C++ based library to load/save game-related file formats, such as graphics, sound and 3d meshes.
 
i0VgaGames - http://www.vgagames.de/index_en.html - A free library for programming vga games (320x200 pixels with 256 colors) for Linux and FreeBSD in C. [Open source, GPL]
 
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