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 DIRECTORY/Entertainment/Fun Games/Game Studies (111)
i0Artificial Life Game - http://alifegame.blogspot.com/atom.xml - Articles and inform information on artificial life games.
 
i0Artificial Life Game - http://alifegame.blogspot.com - Contains useful links to resources and studies of artificial life games.
 
i0DFC Intelligence: Game Industry Research - http://www.dfcint.com/ - Providing strategic market research and statistics on the video game, interactive entertainment and interactive broadcasting industries.
 
i0Digiplay Initiative - http://www.digiplay.org.uk/ - Research project on computer games, gamers and the gaming industry. Site has an extensive bibliography of print and online game research. Some news, links, events, own publications.
 
i0Dungeon & Dreamers - http://www.dungeonsanddreamers.com/ - Website for book of the same name. Includes sample chapter and individual pages for authors Brad King and John Borland.
 
i0Elliott Avedon Museum and Archive of Games - http://gamesmuseum.uwaterloo.ca/ - Virtual exhibits from the University of Waterloo, Ottawa, Canada. Dedicated to research and the collection, preservation, and exhibition of games and game-related objects.
 
i0Game Game - http://gamegame.blogs.com/ - Ludology meets Understanding Comics. A card game about game studies by Aki Järvinen.
 
i0Game Liberation - http://www.jesperjuul.dk/gameliberation/ - A game about game theory by Jesper Juul.
 
i0Game Research - http://www.game-research.com - Offers news and research information on the development and social impact of computer games, and the Games Research mailing list.
 
i0Games For Health - http://www.gamesforhealth.org/ - Sponsored by the Serious Games Initiative. Develops a community and best practices platform for the numerous games being built for health care applications.
 
i0Games, Gamers and Gaming Culture - http://www.knowledge.hut.fi/projects/games/gamelinks.html - Links to computer and video game research resources. Bibliography of game research, researchers, organisations, conferences, archives, news.
 
i0GamesLab - http://www.gameslab.co.nz/ - New Zealand based research group dedicated to raising the profile of games research and acting as a proponent in developing a critical awareness of video games.
 
i0Global Timoto - http://www.globaltimoto.com - One man, on a motorcycle, around the world, in mission to explore and record diverse people and the games they play.
 
i0Habitat Chronicles - http://www.fudco.com/habitat/ - Blog and development historical information from Chip Morningstar and Randy Farmer, designers of Habitat, 1985.
 
i0Interactive Fiction - http://jerz.setonhill.edu/if/index.html - Annotated bibliography and several scholarly articles about interactive fiction, by Dennis G. Jerz.
 
i0Learning Games Initiative - http://www.mesmernet.org/lgi/ - Examine computer games (arcade, console, PC, and handheld) in order to better understand their cultural and pedagogical import. Based in Tucson, AZ.
 
i0Richard A. Bartle: MUD Writings Archive - http://mud.co.uk/richard/oarchive.htm - A collection of fulltext research articles on MUDs by different researchers.
 
i0Satellite Uplink - http://www.efn.org/~dredmond/penguin.html - A collection of insights that put video games inside a broader cultural and aesthetic framework. E-book available for download.
 
i0Serious Games Initiative - http://www.seriousgames.org/ - Focuses on using games in exploring management and leadership challenges facing the public sector. Sponsors annual Serious Games Summit.
 
i0The Canadian Video Game and Computer Industry - http://publish.uwo.ca/~ncdyerwi/ - Offers information and analysis about the video and computer game industry in Canada. Produced by a group of researchers in the Faculty of Information and Media Studies at the University of Western Ontario.
 
i0Video Game Culture: Leisure and Play Preferences of BC Teens - http://www.media-awareness.ca/english/resources/research_documents/studies/video_games/video_game_culture.cfm - Study examines the significance of children's video game play by surveying British Columiba teenagers' attitudes, interests, motives and behaviors toward gaming.
 
i0Yee, Nicholas - The Norrathian Scrolls: A Study of EverQuest - http://www.nickyee.com/eqt/home.html - Findings of a major study of EverQuest players including data on and discussions of demographics, statistics, psychology, charts, addiction, gender differences, gender bending, relationships, romance and guilds.
 
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